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Project64 v2.4.0-921-g2702e96.

Version Emulateur
v2.4.0-921-g2702e96
Date Mise a Jour
16/04/2019


Remarque
Emule de nombreux jeux - Super emul, version 1.7 telechargeable uniquement pour les donateurs

Note
100


 Périphériques pris en charge:

Graphisme/Multimédia:
 
Système:
          

Galerie
       

Derniers changements
Version 2.3.2 :
- Lots of little bug fixes

Version 2.3 :
- Lots of changes, nearly 1000 commits since 2.2

Version 2.2.0.3 :
- Lots of bug fixes
- Make nrage the default controller plugin now

Version 2.1.0.1 :
1) Project64 :
- Make sure current dir is base folder (not screnshot)
- Initialize eeprom to 0xFF instead of 0x00
- Add LL and SC to Analyze Instruction
- Ignore 0x0407000D as an opcode in analysis
- Make it easier for plugins to read directories from the emu
- Fix per game rsp plugin
- Updated rdb file
2) Glide64 :
- Added version to the installer
- Get Settings to go through the emulator
- Get Glide64, GlideHQ, Glitch64 to be a single dll
- Read texture directory from emulator
- Fix up getting functions from texture lib
3) Input Plugin :
- Update to 1.7.0.12 provided by squall

Version 2.0.0.14 :
- Changed SLTU and SLT in loop analysis (Fix Perfect dark bug)
- Some cleanup related to __int64 to dword

Version 2.0.0.13 :
- cleaned up code related to beta release
- Fixed bug with exception in likely delay slot
- Fixed bug in DADDU for 64bit

Version 2.0.0.12 :
- Fixed bug related recompiler reading rom
- Fixed bug in AND for 64bit

Version 2.0.0.11 :
- Fix SC and LL in recompiler

Project64 2.0.0.10 :
- Add Rom Open for RSP
- Clean up more breakpoint warnings
- Fix bug in D.CMP.UN
- Update counters on Wired Register


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Le meilleur emulateur pour moi sur N64


 



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