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gbpablog

Version 0.9
Mise à jour : 18/06/2011

Évaluation & Fonctionnalités

70

Remarque

Game Boy Emulator written in C++ with wxwidgets and sdl. Cross-platform: Windows, Linux and MAC. It's only for learning purposes.


Requirements¶
•Windows
- You must install the visual c++ runtime 2010 •Mac
- You must install the sdl runtime libraries in /Library/Frameworks •Linux
- You need internet connection when installing the debian package. The dependencies will be automatically installed.

Caractéristiques Techniques

Joystick :
Réseau :
Audio :
Sauvegarde :
Reset :

Graphismes & Multimédia

Plein écran :
Redimensionnement :
Capture vidéo :
Capture image :
Capture audio :

Compatibilité Système

Windows :
DOS :
Linux :
Mac OS :
Pocket PC :

Galerie

Derniers Changements

v 0.9
gbpablog 0.9 (2011-06-18)
Added sound (*)
Added support for savestates
Improved the way the frames are drawn
Fixed bug in MBC
Implemented serial port interruption (needed by some games)
The SDL library is no more needed to be installed in MacOSX, is included in the app bundle
Improved accuracy
Improved compatibility

* Note: The sound in ubuntu with pulseaudio is not good enough:
Choppy sound with the package libsdl1.2debian-pulseaudio.
Delayed sound with the package libsdl1.2debian-alsa but with some games can be acceptable.
The emulator hangs with the package libsdl1.2debian-esd.

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