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Nintendulator

Version Beta 2022-08-22 20:16:34
Mise à jour : 22/08/2022

Évaluation & Fonctionnalités

95

Remarque

Pas mal d'options - en francais! - Très regulièrement mis à jour. Il se decline en 2 version, l'une ANSI pour Wondows 95,98 et l'autre Unicode pour XP,2000.

Caractéristiques Techniques

Joystick :
Réseau :
Audio :
Sauvegarde :
Reset :

Graphismes & Multimédia

Plein écran :
Redimensionnement :
Capture vidéo :
Capture image :
Capture audio :

Compatibilité Système

Windows :
DOS :
Linux :
Mac OS :
Pocket PC :

Galerie

Derniers Changements

August 23, 2022
The NTSC palette generator has undergone a significant improvement and simplification - the standard palette should be mostly unchanged, but color emphasis should be much more accurate now.

July 18, 2022
Prompted by an online discussion about optimization, I made a minor optimization to the PPU's FrameSkip rendering code and a major optimization to the APU code when sound is disabled, allowing "fast-forward" to run much more quickly than before.

February 25, 2022
Today's build features numerous accuracy fixes centered around the APU and DMA, fixing a handful of failing test programs.

January 5, 2022
The first build for the new year adds support for an extremely obscure feature recently discovered in one revision of the Nintendo MMC1 mapper, along with a UNIF mapper fix for MMC3 boards that could be reconfigured for hardwired mirroring.

December 18, 2021
A few fixes and improvements before the new year:

Add PPU Debugger option to rearrange pattern table tiles for 8x16 sprites
Fix PPU Debugger to correctly flip Sprite tiles
Update MMC5 to support CHR RAM, allowing it to run various ROM hacks which use it that way

Télécharger l'Émulateur

Obtenez la dernière version de Nintendulator dès maintenant !

Télécharger ici

Notre Avis

Un emulateur interessant - necessite une bonne config

Avis de la Communauté

Vidéos de Démonstration