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Fiche Emulateur GenPlus Gx 1.7.5 RC1.
Emulateur:
Console/Console
Version Emulateur
Date MAJ
Console Emulee
Audio
Open Source
Freeware
Windows
Dos
Linux
Mac OS
Here
Note
Log
v 2008-07-16 [Genesis] - adjusted (again) HINT timings: fix Double Dragon 2 (game freezed), hopefully does not break anything else - fixed broken EEPROM support for Codemaster games - modified input update timings: fix Dungeons & Dragons - Warriors of the Eternal Sun (thanks to Notaz) - added support for "Ultimate Mortal Kombat Trilogy" hack (max. size supported is 10MBytes) - added (VERY) preliminar support for PICO roms (credits to Notaz for his documentation) - improved YM2612 emulation (credits to Nemesis for his tests on real hardware): .implemented phase overflow emulation: improved fix for special music instrument used in Comix Zone, Flashback, Ariel, Shaq Fu... .improved SSG-EG emulation in MAME core (also based on additional code from Alone Coder) .improved Timers emulation accuracy .improved Enveloppe Generator accuracy .fixed Channel 3 CSM mode emulation .implemented sample interpolation in MAME core to emulate the chip at original frequency (HQ YM2612 mode, from gens) [NGC/Wii] - added automatic alphabetical filesorting (Marty Disibio) - added ROM History for faster ROM access (Marty Disibio) - fixed a silly input bug in "ROM Infos" & "Game Genie" menus - modified "Hard Reset" option - improved display sharpness in original rendering mode (H40 cell mode only), filtering is now completely disabled - enabled overscan emulation in "STRETCH" aspect mode also - added support for horizontal wiimote handling in Menu (automatically used when the wiimote is not pointed towards the screen) - improved Controller options .prevented keys reconfiguration if device is not detected .added support for up to 8 players (ISS Pro Deluxe, ...) .each player can be affected to a custom device (GAMECUBE Pad, WIIMOTE/NUNCHUK or CLASSIC) .added the ability to use classic controller & wiimote pad from the same port separately .modified "soft-reset" key on the Wiimote to avoid "accidental" resets (now press Buttons + & - simultaneously) .added MODE button mapping: use "START+Z" on gamepad or "Button Minus" on wiimote/classic (not reconfigurable) .added automatic configuration save for controller options 30/05/2008: ----------- [Genesis] - improved HCounter accuracy: fix graphic glitches in "Striker (Europe)" - improved HINT timing accuracy: fix flickering in "Zero The Kamikaze Squirrel (USA)" - improved rendering accuracy when backdrop color is modified during HBLANK (Road Rash I/II/III) - fixed broken Game Genie support [NGC/Wii] - added full horizontal scaling (up to 720 pixels) when using "stretch" aspect mode (use Xscale to increase width) - added progressive mode support (480p) in menu also - added automatic SRAM/FreezeState support (OFF by default, check "system options") - added automatic configuration file support - /genplus/saves is now automatically created if it does not exist - use libfat automatic SDCARD detection: default slot is now always used when accessing SDCARD - assigned Reset Button to Genesis Sof [Wii only] - added automatic TV mode detection (from SYSCONF), no more PAL60 version needed - added option to return to Wii System Menu - fixed "TP reload" option: now compatible with HB channel - removed SD-Gekko support (Wii slot becomes default slot) - added Wii SD slot support for SRAM & FreezeState files - added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys) - added customizable key mapping (for each configurations: wiimote only, wiimote+nunchuk or classic)
Remarque
Un emulateur Megadrive qui fonctionne sur Wii. Il a pas mal d'options.
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